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Daniel Conner
Daniel Conner
CG Artist
Dunbar, United Kingdom

Summary

I am a CG Artist working in modelling, texturing, lighting and compositing.

Skills

3D ModellingUV MappingTexturingCompositingLighting

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
Houdini
Houdini
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere

Reel

Productions

    • Commercial / Advertisement
      Batman: Arkham Shadow (Trailer)
    • Year
      2024
    • Role
      Asset Artist
    • Company
      Interference Pattern
    • Commercial / Advertisement
      Chick-fil-A: Rocky Road
    • Year
      2024
    • Role
      Lookdev Artist
    • Company
      Saurus Animation
    • Commercial / Advertisement
      Chick-fil-A: Tha Billbord
    • Year
      2023
    • Role
      Lighting Artist, Compositor
    • Company
      Saurus Animation
    • Movie
      Scrooge: A Christmas Carol
    • Year
      2022
    • Role
      3D Artist
    • Company
      Interference Pattern
    • TV Production
      Number 1 Newton Avenue
    • Year
      2021
    • Role
      VFX Artist
    • Company
      Interference Pattern
    • Commercial / Advertisement
      Sky0: The Day the Moon Came to Earth
    • Year
      2021
    • Role
      CG Generalist
    • Company
      Interference Pattern
    • Movie
      Nae Pasaran
    • Year
      2018
    • Role
      Digital Effects Artist
    • Company
      Interference Pattern
    • Music Video
      Gorillaz - Saturnz Barz (Spirit House)
    • Year
      2017
    • Role
      Asset Artist
    • Company
      Interference Pattern
    • Movie
      Monster High: Electrified
    • Year
      2017
    • Role
      3D Artist
    • Company
      Interference Pattern
    • Movie
      Welcome to Monster High
    • Year
      2016
    • Role
      3D Artist
    • Company
      Interference Pattern

Experience

  • CG Artist at Interference Pattern
    Edinburgh, GB
    April 2015 - January 2025

    Working on a variety of projects including TV ads, video games, TV series and feature films.

    - Creating subD and non-subD models and textures in a range of styles

    - Scene setup and lighting for rendered and real-time projects

    - Compositing full CG, and integrating CG renders with live-action